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-rw-r--r--src/video_core/invalidation_accumulator.h79
1 files changed, 79 insertions, 0 deletions
diff --git a/src/video_core/invalidation_accumulator.h b/src/video_core/invalidation_accumulator.h
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+++ b/src/video_core/invalidation_accumulator.h
@@ -0,0 +1,79 @@
+// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <utility>
+#include <vector>
+
+#include "common/common_types.h"
+
+namespace VideoCommon {
+
+class InvalidationAccumulator {
+public:
+ InvalidationAccumulator() = default;
+ ~InvalidationAccumulator() = default;
+
+ void Add(GPUVAddr address, size_t size) {
+ const auto reset_values = [&]() {
+ if (has_collected) {
+ buffer.emplace_back(start_address, accumulated_size);
+ }
+ start_address = address;
+ accumulated_size = size;
+ last_collection = start_address + size;
+ };
+ if (address >= start_address && address + size <= last_collection) [[likely]] {
+ return;
+ }
+ size = ((address + size + atomicity_size_mask) & atomicity_mask) - address;
+ address = address & atomicity_mask;
+ if (!has_collected) [[unlikely]] {
+ reset_values();
+ has_collected = true;
+ return;
+ }
+ if (address != last_collection) [[unlikely]] {
+ reset_values();
+ return;
+ }
+ accumulated_size += size;
+ last_collection += size;
+ }
+
+ void Clear() {
+ buffer.clear();
+ start_address = 0;
+ last_collection = 0;
+ has_collected = false;
+ }
+
+ bool AnyAccumulated() const {
+ return has_collected;
+ }
+
+ template <typename Func>
+ void Callback(Func&& func) {
+ if (!has_collected) {
+ return;
+ }
+ buffer.emplace_back(start_address, accumulated_size);
+ for (auto& [address, size] : buffer) {
+ func(address, size);
+ }
+ }
+
+private:
+ static constexpr size_t atomicity_bits = 5;
+ static constexpr size_t atomicity_size = 1ULL << atomicity_bits;
+ static constexpr size_t atomicity_size_mask = atomicity_size - 1;
+ static constexpr size_t atomicity_mask = ~atomicity_size_mask;
+ GPUVAddr start_address{};
+ GPUVAddr last_collection{};
+ size_t accumulated_size{};
+ bool has_collected{};
+ std::vector<std::pair<VAddr, size_t>> buffer;
+};
+
+} // namespace VideoCommon